Grafiktreiber HP Pavilion 15
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harihegen -
11. August 2021 um 20:58 -
Erledigt
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Den Befehl gibt es nicht !
/edit:Look here
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Den Befehl gibt es nicht !Hää?
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grep Display ist mir unbekannt oder ist da was hinzugefügt worden da muss ich mich erst mal schlau machen
/edit:
Gibt bei mir weder bei Debian noch bei Suse oder sonst eine Ausgabe ??
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hmm ...Mache mal ein Snap vom System und probiere folgendes unter sudo:
Gute Idee aber ich glaube ehrlich gesagt nicht das dies was bringt.
Ich lese mich gerade mal in RH ein vielleicht haben wir so eine Chance ... -
grep Display ist mir unbekannt oder ist da was hinzugefügt worden da muss ich mich erst mal schlau machen/edit:
Gibt bei mir weder bei Debian noch bei Suse oder sonst eine Ausgabe ??
Das habe ich gesehen nach dem ich nur ein lspci gemacht habe und so die dedizierte Grafikkarte gesehen habe, nicht als VGA sondern eben als Display. Das ist ja auch einigermaßen logisch da diese Karte nicht direkt die Ausgabe am VGA/HDMI/TFT/etc Port macht sondern die Karte in der APU. Das ist das Grundprinzip dieser Konstruktion der Notebooks. Beide Karten machen eine Ausgabe aber über einen Multiplexer teilen die sich den Weg nach außen zu meinen Augen.
lspci ganz unten:
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Alles anzeigen00:00.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Root Complex 00:00.2 IOMMU: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) I/O Memory Management Unit 00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Wani [Radeon R5/R6/R7 Graphics] (rev ca) 00:01.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Kabini HDMI/DP Audio 00:02.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Host Bridge 00:02.2 PCI bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Root Port 00:02.3 PCI bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Root Port 00:02.4 PCI bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Root Port 00:03.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Host Bridge 00:03.1 PCI bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Root Port 00:08.0 Encryption controller: Advanced Micro Devices, Inc. [AMD] Carrizo Platform Security Processor 00:09.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Carrizo Audio Dummy Host Bridge 00:09.2 Audio device: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Audio Controller 00:10.0 USB controller: Advanced Micro Devices, Inc. [AMD] FCH USB XHCI Controller (rev 20) 00:11.0 SATA controller: Advanced Micro Devices, Inc. [AMD] FCH SATA Controller [AHCI mode] (rev 49) 00:12.0 USB controller: Advanced Micro Devices, Inc. [AMD] FCH USB EHCI Controller (rev 49) 00:14.0 SMBus: Advanced Micro Devices, Inc. [AMD] FCH SMBus Controller (rev 4a) 00:14.3 ISA bridge: Advanced Micro Devices, Inc. [AMD] FCH LPC Bridge (rev 11) 00:18.0 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Function 0 00:18.1 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Function 1 00:18.2 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Function 2 00:18.3 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Function 3 00:18.4 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Function 4 00:18.5 Host bridge: Advanced Micro Devices, Inc. [AMD] Family 15h (Models 60h-6fh) Processor Function 5 01:00.0 Unassigned class [ff00]: Realtek Semiconductor Co., Ltd. RTS5229 PCI Express Card Reader (rev 01) 02:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL810xE PCI Express Fast Ethernet controller (rev 07) 03:00.0 Network controller: Realtek Semiconductor Co., Ltd. RTL8723BE PCIe Wireless Network Adapter 04:00.0 Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Topaz XT [Radeon R7 M260/M265 / M340/M360 / M440/M445 / 530/535 / 620/625 Mobile] (rev 83)
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Punk1 und 2 hatte ich bereits gleich nach der Installation erledigt.
apt-get install
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Alles anzeigentim@Pavilion:~$ sudo apt-get install firmware-amd-graphics libgl1-mesa-dri libglx-mesa0 mesa-vulkan-drivers xserver-xorg-video-all [sudo] Passwort für tim: Paketlisten werden gelesen… Fertig Abhängigkeitsbaum wird aufgebaut… Fertig Statusinformationen werden eingelesen… Fertig libgl1-mesa-dri ist schon die neueste Version (20.3.5-1). libgl1-mesa-dri wurde als manuell installiert festgelegt. libglx-mesa0 ist schon die neueste Version (20.3.5-1). libglx-mesa0 wurde als manuell installiert festgelegt. mesa-vulkan-drivers ist schon die neueste Version (20.3.5-1). mesa-vulkan-drivers wurde als manuell installiert festgelegt. xserver-xorg-video-all ist schon die neueste Version (1:7.7+22). xserver-xorg-video-all wurde als manuell installiert festgelegt. firmware-amd-graphics ist schon die neueste Version (20210315-3). firmware-amd-graphics wurde als manuell installiert festgelegt. 0 aktualisiert, 0 neu installiert, 0 zu entfernen und 0 nicht aktualisiert. tim@Pavilion:~$
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Das ist schon mal eine gute Basis
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Sehr gute Seite! Gleich mal angewendet und weitere Informationen über die Grafik besorgt:
R7 Karte, dedizierte Karte:
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Alles anzeigentim@Pavilion:~$ sudo lspci -s 01:00.0 -vvv 01:00.0 Unassigned class [ff00]: Realtek Semiconductor Co., Ltd. RTS5229 PCI Express Card Reader (rev 01) DeviceName: Realtek PCIE CardReader Subsystem: Hewlett-Packard Company RTS5229 PCI Express Card Reader Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx+ Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin A routed to IRQ 32 IOMMU group: 1 Region 0: Memory at fea00000 (32-bit, non-prefetchable) [size=4K] Capabilities: [40] Power Management version 3 Flags: PMEClk- DSI- D1+ D2+ AuxCurrent=375mA PME(D0-,D1+,D2+,D3hot+,D3cold-) Status: D0 NoSoftRst- PME-Enable- DSel=0 DScale=0 PME- Capabilities: [50] MSI: Enable+ Count=1/1 Maskable- 64bit+ Address: 00000000fee00000 Data: 0000 Capabilities: [70] Express (v2) Endpoint, MSI 00 DevCap: MaxPayload 128 bytes, PhantFunc 0, Latency L0s unlimited, L1 unlimited ExtTag- AttnBtn- AttnInd- PwrInd- RBE+ FLReset- SlotPowerLimit 0.000W DevCtl: CorrErr- NonFatalErr- FatalErr- UnsupReq- RlxdOrd- ExtTag- PhantFunc- AuxPwr- NoSnoop- MaxPayload 128 bytes, MaxReadReq 512 bytes DevSta: CorrErr- NonFatalErr- FatalErr- UnsupReq- AuxPwr- TransPend- LnkCap: Port #0, Speed 2.5GT/s, Width x1, ASPM L0s L1, Exit Latency L0s unlimited, L1 <64us ClockPM+ Surprise- LLActRep- BwNot- ASPMOptComp- LnkCtl: ASPM L1 Enabled; RCB 64 bytes, Disabled- CommClk- ExtSynch- ClockPM+ AutWidDis- BWInt- AutBWInt- LnkSta: Speed 2.5GT/s (ok), Width x1 (ok) TrErr- Train- SlotClk+ DLActive- BWMgmt- ABWMgmt- DevCap2: Completion Timeout: Not Supported, TimeoutDis+ NROPrPrP- LTR- 10BitTagComp- 10BitTagReq- OBFF Not Supported, ExtFmt- EETLPPrefix- EmergencyPowerReduction Not Supported, EmergencyPowerReductionInit- FRS- TPHComp- ExtTPHComp- AtomicOpsCap: 32bit- 64bit- 128bitCAS- DevCtl2: Completion Timeout: 50us to 50ms, TimeoutDis- LTR- OBFF Disabled, AtomicOpsCtl: ReqEn- LnkCtl2: Target Link Speed: 2.5GT/s, EnterCompliance- SpeedDis- Transmit Margin: Normal Operating Range, EnterModifiedCompliance- ComplianceSOS- Compliance De-emphasis: -6dB LnkSta2: Current De-emphasis Level: -6dB, EqualizationComplete- EqualizationPhase1- EqualizationPhase2- EqualizationPhase3- LinkEqualizationRequest- Retimer- 2Retimers- CrosslinkRes: unsupported Capabilities: [100 v1] Advanced Error Reporting UESta: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol- UEMsk: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol- UESvrt: DLP+ SDES+ TLP- FCP+ CmpltTO- CmpltAbrt- UnxCmplt- RxOF+ MalfTLP+ ECRC- UnsupReq- ACSViol- CESta: RxErr- BadTLP- BadDLLP- Rollover- Timeout- AdvNonFatalErr- CEMsk: RxErr- BadTLP- BadDLLP- Rollover- Timeout- AdvNonFatalErr+ AERCap: First Error Pointer: 00, ECRCGenCap+ ECRCGenEn- ECRCChkCap+ ECRCChkEn- MultHdrRecCap- MultHdrRecEn- TLPPfxPres- HdrLogCap- HeaderLog: 00000000 00000000 00000000 00000000 Capabilities: [140 v1] Device Serial Number 00-00-00-01-00-4c-e0-00 Kernel driver in use: rtsx_pci Kernel modules: rtsx_pci
R5 Karte, in der APU als VGA Karte enthalten:
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Alles anzeigentim@Pavilion:~$ sudo lspci -s 00:01.0 -vvv 00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Wani [Radeon R5/R6/R7 Graphics] (rev ca) (prog-if 00 [VGA controller]) Subsystem: Hewlett-Packard Company Wani [Radeon R5/R6/R7 Graphics] Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx+ Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin A routed to IRQ 41 IOMMU group: 0 Region 0: Memory at d0000000 (64-bit, prefetchable) [size=256M] Region 2: Memory at f0800000 (64-bit, prefetchable) [size=8M] Region 4: I/O ports at f000 [size=24] Region 5: Memory at feb00000 (32-bit, non-prefetchable) [size=256K] Expansion ROM at 000c0000 [disabled] [size=128K] Capabilities: [48] Vendor Specific Information: Len=08 <?> Capabilities: [50] Power Management version 3 Flags: PMEClk- DSI- D1+ D2+ AuxCurrent=0mA PME(D0-,D1+,D2+,D3hot+,D3cold-) Status: D0 NoSoftRst- PME-Enable- DSel=0 DScale=0 PME- Capabilities: [58] Express (v2) Root Complex Integrated Endpoint, MSI 00 DevCap: MaxPayload 256 bytes, PhantFunc 0 ExtTag+ RBE+ FLReset- DevCtl: CorrErr- NonFatalErr- FatalErr- UnsupReq- RlxdOrd- ExtTag+ PhantFunc- AuxPwr- NoSnoop+ MaxPayload 256 bytes, MaxReadReq 512 bytes DevSta: CorrErr- NonFatalErr- FatalErr- UnsupReq- AuxPwr- TransPend- DevCap2: Completion Timeout: Not Supported, TimeoutDis- NROPrPrP- LTR- 10BitTagComp- 10BitTagReq- OBFF Not Supported, ExtFmt+ EETLPPrefix+, MaxEETLPPrefixes 1 EmergencyPowerReduction Not Supported, EmergencyPowerReductionInit- FRS- AtomicOpsCap: 32bit- 64bit- 128bitCAS- DevCtl2: Completion Timeout: 50us to 50ms, TimeoutDis- LTR- OBFF Disabled, AtomicOpsCtl: ReqEn- Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit+ Address: 00000000fee00000 Data: 0000 Capabilities: [100 v1] Vendor Specific Information: ID=0001 Rev=1 Len=010 <?> Capabilities: [270 v1] Secondary PCI Express LnkCtl3: LnkEquIntrruptEn- PerformEqu- LaneErrStat: 0 Capabilities: [2b0 v1] Address Translation Service (ATS) ATSCap: Invalidate Queue Depth: 00 ATSCtl: Enable+, Smallest Translation Unit: 00 Capabilities: [2c0 v1] Page Request Interface (PRI) PRICtl: Enable+ Reset- PRISta: RF- UPRGI- Stopped+ Page Request Capacity: 00000020, Page Request Allocation: 00000020 Capabilities: [2d0 v1] Process Address Space ID (PASID) PASIDCap: Exec- Priv-, Max PASID Width: 10 PASIDCtl: Enable+ Exec- Priv- Kernel driver in use: amdgpu Kernel modules: amdgpu
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Ich muss eben mit dem Hund raus. Schaue dir mal diese Seite an:
https://packages.debian.org/buster/xserver-xorg-video-ati -
Ich muss eben mit dem Hund raus. Schaue dir mal diese Seite an:
https://packages.debian.org/buster/xserver-xorg-video-atiLeichte Linkverbesserung weil mein System ist bullseye:
https://packages.debian.org/bullseye/xserver-xorg-video-atiDer Inhalt der Beschreibung ist aber der gleiche.
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Ich wünsche schönen Wochenstart, ich hab noch Urlaub
Ein paar Informationen habe ich noch.
Ausgabe von lshw:
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Alles anzeigen*-display description: VGA compatible controller product: Wani [Radeon R5/R6/R7 Graphics] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 1 bus info: pci@0000:00:01.0 version: ca width: 64 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=amdgpu latency=0 resources: irq:41 memory:d0000000-dfffffff memory:f0800000-f0ffffff ioport:f000(size=256) memory:feb00000-feb3ffff memory:c0000-dffff *-display description: Display controller product: Topaz XT [Radeon R7 M260/M265 / M340/M360 / M440/M445 / 530/535 / 620/625 Mobile] vendor: Advanced Micro Devices, Inc. [AMD/ATI] physical id: 0 bus info: pci@0000:04:00.0 version: 83 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi bus_master cap_list rom configuration: driver=amdgpu latency=0 resources: irq:43 memory:e0000000-efffffff memory:f0000000-f01fffff ioport:c000(size=256) memory:fe700000-fe73ffff memory:fe740000-fe75ffff
Ausgabe von glxinfo:
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Alles anzeigenname of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: SGI server glx version string: 1.4 server glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_context_flush_control, GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync GLX version: 1.4 GLX extensions: GLX_ARB_create_context, GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync Extended renderer info (GLX_MESA_query_renderer): Vendor: AMD (0x1002) Device: AMD CARRIZO (DRM 3.40.0, 5.10.0-8-amd64, LLVM 11.0.1) (0x9874) Version: 20.3.5 Accelerated: yes Video memory: 512MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 4.6 Max compat profile version: 4.6 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.2 Memory info (GL_ATI_meminfo): VBO free memory - total: 394 MB, largest block: 394 MB VBO free aux. memory - total: 3043 MB, largest block: 3043 MB Texture free memory - total: 394 MB, largest block: 394 MB Texture free aux. memory - total: 3043 MB, largest block: 3043 MB Renderbuffer free memory - total: 394 MB, largest block: 394 MB Renderbuffer free aux. memory - total: 3043 MB, largest block: 3043 MB Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 512 MB Total available memory: 3584 MB Currently available dedicated video memory: 394 MB OpenGL vendor string: AMD OpenGL renderer string: AMD CARRIZO (DRM 3.40.0, 5.10.0-8-amd64, LLVM 11.0.1) OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.3.5 OpenGL core profile shading language version string: 4.60 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_multisample_advanced, GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor, GL_AMD_pinned_memory, GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_sparse_buffer, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ATI_blend_equation_separate, GL_ATI_meminfo, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr, GL_EXT_blend_equation_separate, GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shader_samples_identical, GL_EXT_texture_array, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_IBM_multimode_draw_arrays, GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, GL_MESA_pack_invert, GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba, GL_NVX_gpu_memory_info, GL_NV_alpha_to_coverage_dither_control, GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp, GL_NV_packed_depth_stencil, GL_NV_shader_atomic_int64, GL_NV_texture_barrier, GL_NV_vdpau_interop, GL_OES_EGL_image, GL_S3_s3tc OpenGL version string: 4.6 (Compatibility Profile) Mesa 20.3.5 OpenGL shading language version string: 4.60 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL extensions: GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_multisample_advanced, GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor, GL_AMD_pinned_memory, GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility, GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control, GL_ARB_direct_state_access, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, GL_ARB_internalformat_query, GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query, GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision, GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, GL_ARB_spirv_extensions, GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range, GL_ARB_texture_compression, GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float, GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8, GL_ARB_texture_storage, GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix, GL_EXT_shader_samples_identical, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_array, GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, GL_EXT_window_rectangles, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, GL_MESA_pack_invert, GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NVX_gpu_memory_info, GL_NV_alpha_to_coverage_dither_control, GL_NV_blend_square, GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, GL_NV_depth_clamp, GL_NV_fog_distance, GL_NV_half_float, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_primitive_restart, GL_NV_shader_atomic_int64, GL_NV_texgen_reflection, GL_NV_texture_barrier, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vdpau_interop, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays OpenGL ES profile version string: OpenGL ES 3.2 Mesa 20.3.5 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20 OpenGL ES profile extensions: GL_AMD_framebuffer_multisample_advanced, GL_AMD_performance_monitor, GL_ANDROID_extension_pack_es31a, GL_ANGLE_pack_reverse_row_order, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level, GL_EXT_EGL_image_storage, GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax, GL_EXT_buffer_storage, GL_EXT_clip_control, GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_copy_image, GL_EXT_depth_clamp, GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers, GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex, GL_EXT_draw_instanced, GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range, GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays, GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp, GL_EXT_primitive_bounding_box, GL_EXT_read_format_bgra, GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB_write_control, GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects, GL_EXT_shader_group_vote, GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix, GL_EXT_shader_io_blocks, GL_EXT_shader_samples_identical, GL_EXT_tessellation_point_size, GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp, GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_s3tc_srgb, GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, GL_EXT_texture_norm16, GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_texture_view, GL_EXT_unpack_subimage, GL_EXT_window_rectangles, GL_INTEL_blackhole_render, GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr, GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y, GL_MESA_shader_integer_functions, GL_NV_alpha_to_coverage_dither_control, GL_NV_conditional_render, GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_image_formats, GL_NV_pixel_buffer_object, GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image, GL_OES_EGL_image_external, GL_OES_EGL_image_external_essl3, GL_OES_EGL_sync, GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map, GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, GL_OES_fbo_render_mipmap, GL_OES_geometry_point_size, GL_OES_geometry_shader, GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer, GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box, GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables, GL_OES_shader_image_atomic, GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation, GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context, GL_OES_tessellation_point_size, GL_OES_tessellation_shader, GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer, GL_OES_texture_cube_map_array, GL_OES_texture_float, GL_OES_texture_float_linear, GL_OES_texture_half_float, GL_OES_texture_half_float_linear, GL_OES_texture_npot, GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array, GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float, GL_OES_viewport_array 504 GLX Visuals visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x021 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x022 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None 0x4d3 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x4d4 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 16 16 16 16 0 0 Slow 0x4d5 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x4d6 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 16 16 16 16 0 0 Slow 0x4d7 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None 0x4d8 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 16 16 16 16 0 0 Slow gekürzt 1104 GLXFBConfigs: visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat ---------------------------------------------------------------------------- 0x083 0 tc 0 32 0 r . . 10 10 10 2 . . 0 0 0 0 0 0 0 0 0 None 0x084 0 tc 0 32 0 r . . 10 10 10 2 . . 0 0 0 16 16 16 16 0 0 Slow 0x085 0 tc 0 32 0 r y . 10 10 10 2 . . 0 0 0 0 0 0 0 0 0 None 0x086 0 tc 0 32 0 r y . 10 10 10 2 . . 0 0 0 16 16 16 16 0 0 Slow 0x087 0 tc 0 32 0 r y . 10 10 10 2 . . 0 0 0 0 0 0 0 0 0 None 0x088 0 tc 0 32 0 r y . 10 10 10 2 . . 0 0 0 16 16 16 16 0 0 Slow 0x089 0 tc 0 32 0 r . . 10 10 10 2 . . 0 16 0 0 0 0 0 0 0 None 0x08a 0 tc 0 32 0 r . . 10 10 10 2 . . 0 16 0 16 16 16 16 0 0 Slow 0x08b 0 tc 0 32 0 r y . 10 10 10 2 . . 0 16 0 0 0 0 0 0 0 None 0x08c 0 tc 0 32 0 r y . 10 10 10 2 . . 0 16 0 16 16 16 16 0 0 Slow 0x08d 0 tc 0 32 0 r y . 10 10 10 2 . . 0 16 0 0 0 0 0 0 0 None gekürzt
cu
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Sorry ich habe mich jetzt quer gelesen aber ich finde leider keine Lösung.
Um ehrlich zu sein das Ärgert mich maßlos...https://www.amd.com/en/support/kb/…n-rad-lin-15-12
Ich habe jetzt noch eine Idee das Package eventuell selber zu bauen aber dazu müsste ich an die entsprechenden Ressourcen kommen.
Puh mal sehen. -
Evt. geht es nur noch um die Displayausgabe
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Evt. geht es nur noch um die DisplayausgabeDas denke ich auch. Beide Grafikchips können im Grunde genommen 3D Ausgabe. Man müsste jetzt nur dem gewünschten Chip sagen das er das machen soll. Dann könnte ich mir noch vorstellen das dem Multiplexer gesagt werden müsste wie die Bilderströme gelenkt werden sollen.
Das es prinzipiell gehen müsste zeigt ja die Tatsache das es mal eine funktionierende Treiber-Linux Kombination gab. -
Sorry ich habe mich jetzt quer gelesen aber ich finde leider keine Lösung.
Um ehrlich zu sein das Ärgert mich maßlos...https://www.amd.com/en/support/kb/…n-rad-lin-15-12
Ich habe jetzt noch eine Idee das Package eventuell selber zu bauen aber dazu müsste ich an die entsprechenden Ressourcen kommen.
Puh mal sehen.Stelle ich mir schwierig vor. Theoretisch bräuchte man den Quellcode und zugehörende Bibliotheken vom originalen ATI/AMD Treiber. Anstelle vom Programm Catalyst kann man entsprechende configs sicherlich auch manuell schalten.
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Evt. geht es nur noch um die DisplayausgabeRichtig, nur dazu irgendeinen Hinweis zu finden..
Ich weiß langsam nicht mehr wo noch, alles was ich kannte habe ich abgeklappert.
Mensch das muss doch gehen.
Wir suchen uns da nen Ast aber...Beim selberbau ist das schwierigste an die Bibliotheken zu kommen wie du schon sagtest.
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Beim selberbau ist das schwierigste an die Bibliotheken zu kommen wie du schon sagtest.Und das wird nicht gelingen. Nicht ohne Grund sind das proprietäre Binaries. ATI/AMD haben möglicherweise da ein Patent drauf, auf diese switchable Technologie. Man könnte AMD mal direkt anschreiben aber dazu müsste man es richtig formulieren und den richtigen Empfänger wissen. Ich habe in meiner Arbeit leider niemanden der ein Projekt bei AMD oder vergleichbaren Firmen hat.
Compiler bedienen oder Code anpassen ist jetzt nicht das Problem, ein paar Sprachen verstehe ich durchaus.
Gestern habe ich mal ein Spiel abseits von Minecraft getestet, lustiger Name: "Sauerbraten". Das ist sowas wie Quake nur schneller und moderner. Quake 3 war modern als ich zur LAN Party gewandert bin. So und das Spiel läuft echt flüssig bei 60fps, vermutlich reicht dem Spiel die APU Leistung, es ist auch definitiv nicht in Java geschrieben - das kommt dazu.
Da fällt mir auch ein, hat Linux eigentlich auch einen Taskmanager wie in Windows der die Leistung der GPUs anzeigt?
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Vielleicht noch eine Sache, ich habe jetzt mal Minecraft getestet, auch mit Java 8 und finde das es mit der APU doch recht flott läuft. Ich lasse das die Zielperson noch ausführlich testen, ungern möchte ich ein veraltetes Windows benutzen lassen.
Irgendwie kommt es mir unter Debian 11 schneller vor als der erste Test vor Wochen mit Mint 20.2, aber das täuscht sicherlich, keine Ahnung.
Deshalb ein weiterer wichtiger Ansatz, man muss dafür sorgen das während das Spiel läuft so gut wie nichts anderes Ressourcen wegnimmt, also zusehen das es keine Hintergrundprogramme gibt usw.
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Und das wird nicht gelingen
Sorry aber scheint so.
Ich habe jetzt einige Leute angebaggert ohne Erfolg.Sauerbraten habe ich bisher immer mit Essen in Verbindung gebracht.
Interessant... 8-)Taskmanager nie benutzt um ehrlich zu sein aber vielleicht bringen dich diese Links weiter.
https://www.linux-magazin.de/ausgaben/2011/08/bitparade/
https://www.heise.de/tipps-tricks/L…Oberfl%C3%A4che
https://www.giga.de/downloads/ubun…fnen-so-geht-s/Mit dem anderen versuche ich am Ball zu bleiben und spreche einige Leute mal an die hier mit bewandert sind als ich.
Vielleicht bringt uns das weiter.cu
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